CW Network
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Hello All
http://forums.customwars.com/viewtopic.php?f=32&t=13682
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Author:  montdidier [ Tue Oct 08, 2013 10:52 pm ]
Post subject:  Hello All

Hello All,

Another Advance Wars fan here and a game developer. I've always been an admirer of the Custom Wars effort and what seems like a talented and interesting community. So I finally made the plunge and thought I would check it out in more depth.

I hope to one day make an * Wars inspired game.

Author:  JakeSamiRulz [ Wed Oct 09, 2013 9:21 am ]
Post subject:  Re: Hello All

Welcome aboard the Custom Wars team montdider.

In terms of work, we are moving forward toward the end goal slowly but surely. Is there anything in terms of talent you'd be willing to share with this project. Of course, we are always looking for play testers, but anything beyond that might be useful to us as well. Ideas are also something that we are always craving for. So be sure to share them on here and who knows, it might end up right within the game.

Hope you enjoy your stay. If you have any questions feel free to ask and the team/myself will be happy to answer them. :lol:

Author:  MaraSargon [ Wed Oct 09, 2013 11:07 am ]
Post subject:  Re: Hello All

Welcome aboard, Montdidier.

Author:  Tapsi [ Wed Oct 09, 2013 3:10 pm ]
Post subject:  Re: Hello All

Hello :mrgreen:

Author:  montdidier [ Thu Oct 10, 2013 8:42 pm ]
Post subject:  Re: Hello All

JakeSamiRulz wrote:
In terms of work, we are moving forward toward the end goal slowly but surely. Is there anything in terms of talent you'd be willing to share with this project.


Not in the short term unfortunately I have a project that is taking my attention at the moment. Later however I might be able to help out on the programming side. Is there a TODO list or a roadmap thread?

Author:  Tapsi [ Thu Oct 10, 2013 8:52 pm ]
Post subject:  Re: Hello All

https://github.com/ctomni231/cwtactics/ ... state=open

The most interesting ones are for Milestone 1.0

At the moment we're doing a lot of game logic stuff. That means every help in terms of map making / campaign making ( or better rebuilding the original ones ) and localization would be very helpful. :mrgreen:

Anyway feel free to ask when you're in the mood to help us. ^^

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