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 Post subject: Terrain Ideas. Woohoo.
PostPosted: Wed Dec 05, 2007 6:22 am 
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Joined: Sat Oct 07, 2006 9:21 am
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Location: Cadia
Terrain: Radioactive Fallout Quarantine zone: Medium-Low radioactive levels.

Movement: As designated. Quarantine zone can be a city or a plain or a forest.

Special: This area may have once served as a toxin dump or a testing ground for Black hole Forces. Now its been quarantined. Infantry that move through this kind of terrain takes 2 HP worth of damage. Recons, missiles and Rockets that move through this area take 1 HP worth of damage. Other units are unaffected.

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Terrain: Radioactive Fallout Quarantine zone: High radioactive levels.

Movement: As designated. Quarantine zone can be a city or a plain or a forest.

Special: This area may have once served as a toxin dump or a testing ground for Black hole Forces. Now its been quarantined. Moving through this terrain would be almost Instantly fatal to infantry. As a result, Infanty cannot move through this kind of terrain. All vehicles on tires take 3 HP worth of damage moving through this terrain. All other vehicles take 2 Hp worth of damage. All other units are unaffected.

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PostPosted: Wed Dec 05, 2007 7:45 am 
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Joined: Sun Apr 01, 2007 7:02 am
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Location: España
All terrains of this kind failed. Frosty's Badlands were kinda interesting, though.

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 Post subject:
PostPosted: Wed Dec 05, 2007 8:03 am 
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Location: I'd put something clever here, but you'd expect that
they might as well be sea tiles as no one will move onto them

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 Post subject:
PostPosted: Wed Dec 05, 2007 8:14 am 
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Location: Cadia
Deoxy Knight wrote:
they might as well be sea tiles as no one will move onto them


Not unless their forced to.

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 Post subject:
PostPosted: Wed Dec 05, 2007 8:57 am 
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Location: España
Then Pipes.

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