It is currently Sun Nov 18, 2018 1:26 am

All times are UTC + 9:30 hours




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Crude Wall
PostPosted: Thu May 01, 2008 5:24 am 
Offline

Joined: Wed Apr 23, 2008 7:47 am
Posts: 5
New wall. Acts just as any sub block would work. Lets the owner through one way, but enemies can't. It can also be destroyed.
In a way, I guess its like a property pipe seam. Oh well, its much better then having to use units to lock areas or block off.
Image
All bits are as tough as subs. Picture will be updated (with end pieces) later.


Top
 Profile  
 
 Post subject:
PostPosted: Fri May 02, 2008 9:25 pm 
Offline
User avatar

Joined: Fri Feb 22, 2008 2:31 am
Posts: 14
sounds like an interesting idea, but i dont think its really nessessary.

also, just so you know, in CW, things such as pipes and walls need more than just horizontal, vertical, corner, and end sprites. They also need sprites for these:

Code:
_|_

Code:
_ _
 |

Code:
|-

Code:
-|

Code:
-|-


Yep, in CW, they intersect.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC + 9:30 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Blue Moon by Trent © 2007
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group