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PostPosted: Fri Apr 11, 2008 11:17 am 
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Location: México!
I truly admire you, Vimes.

Really.

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PostPosted: Fri Apr 11, 2008 6:16 pm 
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Yay, I can actually use extra armies in maps now.

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Made by kosheh. Cause I was too lazy to make my own.


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PostPosted: Sat Apr 12, 2008 8:52 am 
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Godly.

*still needs opponents*

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Team training still in progress.

CO Jay - Currently stuck on ideas. Comments and suggestions welcome.


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PostPosted: Wed Apr 23, 2008 11:36 pm 
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Good day!

I'm new here, but was wondering: why don't you put these releases on the "Last release" topic in the forums? I downloaded the "last release", which was the beta 25, and today I saw this topic just for pure luck... so downloaded the "real" last release, beta 27.

Ok, just a suggestion! Thanks for your time :)


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PostPosted: Thu Apr 24, 2008 9:25 am 
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Ah, yes! I commonly forget to update that topic.

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 Post subject: Re: Releases
PostPosted: Sat Jan 24, 2009 7:00 pm 
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bump... no release yet?

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 Post subject: Re: Releases
PostPosted: Sun Jan 25, 2009 5:26 am 
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yeah man, let's bump the topic that's always at the top of the board

No, the project is undergoing a redesign or something as new programmers have come in. They're aiming for a basic release in the next month or two.

There are still stable releases of the old version unless you want to learn how to program or sit around and twiddle your thumbs.


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 Post subject: Re: Releases
PostPosted: Wed Mar 18, 2009 3:10 pm 
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The old bug thread is gone, so I'm posting this here for reference:

--transports under 10HP can't load units, can unload
----checked stable release, how did we miss this one
--owned cities rarely and randomly disappear into fog/mist during those game types
----how rare? this is the first time I've seen it and I play fog a lot
--repairs inconsistent, randomly works at end of turn or not at all especially for units over 10k

I didn't try touching city fog yet so it's not my fault probably.


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 Post subject: Re: Releases
PostPosted: Sat Mar 21, 2009 6:09 am 
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scratch out repairs being random maybe:
sometimes after capturing an enemy city, it won't register correctly and will still repair on their turn
BUT the city is yours so it repairs your unit on their turn with their money
OR more rarely the city still counts repairs as theirs and you don't get it but they can't repair either

this is easy to see in fog because the prop is likely to be lit for their side even though you own it
actually this may be tied to fog

nothing major since captures and funds (before repairs) are unchanged
just keep it in mind


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 Post subject: Re: Releases
PostPosted: Sat Mar 21, 2009 6:37 am 
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Joined: Fri May 04, 2007 3:18 am
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Oh, kiwi.. before the releases panel gets too jammed up. I put the Debug stuff in the Debug Panel of the forum. Unless, you can't post there, in which I'll check now...


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