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 Post subject: The Dark Matter Army
PostPosted: Sun Sep 09, 2007 6:05 am 
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Last edited by Narts on Fri Dec 21, 2007 3:03 am, edited 7 times in total.

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 Post subject:
PostPosted: Sun Sep 09, 2007 6:09 am 
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SO GOOD.

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PostPosted: Sun Sep 09, 2007 6:15 am 
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(^_^)|b

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PostPosted: Sun Sep 09, 2007 6:26 am 
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Location: I'd put something clever here, but you'd expect that
the artillery still looks silly

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PostPosted: Sun Sep 09, 2007 6:38 am 
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the artillery looks like a phallic symbol


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PostPosted: Sun Sep 09, 2007 6:43 am 
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I don't know... I thought the gun's position relative to the gunner was what made the IS ones look particularly suggestive.


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PostPosted: Sun Sep 09, 2007 6:59 am 
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I didn't know there was anything suggestive about the artilleries o_o

also: that recon is lol
it's so little ;_;

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PostPosted: Sun Sep 09, 2007 7:09 am 
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It's actually about the same size as the GE Recon... only slightly longer :B

BTW, should I make the artillery cannon bigger? Maybe give it a pulsating animation for that darkly futuristic look?


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PostPosted: Sun Sep 09, 2007 7:12 am 
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Sure. :0

Although making the cannon bigger and having it pulsate sounds even more phallic. D:

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PostPosted: Sun Sep 09, 2007 7:13 am 
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Does it? :O


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 Post subject:
PostPosted: Sun Sep 09, 2007 7:52 am 
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Location: I'd put something clever here, but you'd expect that
I think the reason artillery and rockets don't have anyone driving them in any nation [as far as I can remember] is because it just looks silly

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PostPosted: Sun Sep 09, 2007 7:55 am 
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Artillery do, rockets don't.


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PostPosted: Sun Sep 09, 2007 8:13 am 
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Location: I'd put something clever here, but you'd expect that
I thought they only had the little dude with the binoculars going "fire plz"

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PostPosted: Sun Sep 09, 2007 9:14 pm 
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Looking good. Minus the artillery, it looks impossible like those optical illusion type things with the stairs. Without the man it should look fine. But yeah, I like them, the colour suits them well.

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 Post subject:
PostPosted: Mon Sep 10, 2007 3:16 am 
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The shades look... uh, not well. It's for the color, not the sprites. It's the darkest shading color... makes too much contrast.

Overall, excelent job.

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 Post subject:
PostPosted: Mon Sep 10, 2007 4:15 am 
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Really it looks flat color-wise. The sprites look pretty good, but you can't see any of the detail because the colors there are so dull. Make the light colors brighter and the darks darker. That way we can actually see the facets of the vehicles/etc.

[ Yeah dude other than that it looks nice. ]

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PostPosted: Mon Sep 10, 2007 4:52 am 
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I don't like the colour, but that is unimportant. Some of the weaponry looks a bit weedy, so maybe beef it up to make it a bit more badass. I like it in general.

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 Post subject:
PostPosted: Mon Sep 10, 2007 4:54 am 
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Aside from contrast issues, and the artillery optical illusion, this is excellent.

BUT I'M WONDERING if we can stick those blue lines Lilacs used <_<


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 Post subject:
PostPosted: Mon Sep 10, 2007 10:24 pm 
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I just noticed that the legs on the Infantry are odd.

The one in the left should be bigger than the other, for perspective.

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 Post subject:
PostPosted: Wed Sep 12, 2007 11:18 pm 
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Trying to help you to fix those little annoying shading issues, I recolored your units into 2 different palettes:

ImageImage

I also touched up a bit the leg of the infantry and switched lights and shades in little parts of the Md Tank cannon and below the Fighter, hope you don't mind.

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 Post subject:
PostPosted: Thu Sep 13, 2007 1:18 am 
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Updated. (Couple of new units, new artillery, soldier face, new palette)


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 Post subject:
PostPosted: Thu Sep 13, 2007 1:38 am 
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Add the same black tone you used in those Rockets/Bcopter to the rest of the army and add the Bcopter a propeller. Those new units are freakin' good, and the infantry mugshot is way too good for Advance Wars.

You will have to make one more AW-ish for consistance and stuff, what a pity ;_;

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 Post subject:
PostPosted: Thu Sep 13, 2007 2:18 am 
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Kanzer wrote:
...and the infantry mugshot is way too good for Advance Wars.

You will have to make one more AW-ish for consistance and stuff, what a pity ;_;


You speak lies! The mugshot is awesome. :P

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 Post subject:
PostPosted: Thu Sep 13, 2007 2:31 am 
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I'm already in the knowledge of it's awe awesomeness. But it's a proven fact that CW needs consistancy, so Narts should remake thy mugshot so it's the same style as AWDS ones, Sir Reginald.

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 Post subject:
PostPosted: Thu Sep 13, 2007 2:34 am 
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Ah yes, I suppose the pure awesomeness of the infantry's mugshot could end up upstaging all the others. I rescind my previous statement. Jolly good.

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 Post subject:
PostPosted: Thu Sep 13, 2007 2:42 am 
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There is a link for those who need the light of remembering refresh their memories about how did those AWDS mugshots look like.

http://forums.customwars.com/viewtopic.php?t=4120

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 Post subject: ;_;
PostPosted: Thu Oct 04, 2007 4:18 pm 
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WTF happened to Parellel Galaxy? You took my borthers work and claimed it as your own, and changed it's name, then decided to make new sprites? ;_; Seriously though bring back PG.


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 Post subject: Re: ;_;
PostPosted: Thu Oct 04, 2007 4:31 pm 
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Revolutionary wrote:
WTF happened to Parellel Galaxy? You took my borthers work and claimed it as your own, and changed it's name, then decided to make new sprites? ;_; Seriously though bring back PG.


We're not getting into this discussion again. Well... we could, but I have a sinking feeling that it would get ugly quick.

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Last edited by Retsej on Thu Oct 04, 2007 4:34 pm, edited 1 time in total.

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PostPosted: Thu Oct 04, 2007 4:33 pm 
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I see. You only talk about this once every two years.





(Make some sense at least)




Also heya everyone I haven't been here in a while.


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PostPosted: Thu Oct 04, 2007 4:36 pm 
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Revolutionary wrote:
Also heya everyone I haven't been here in a while.


Which is close to the reasons PG changed to Dark Matter. No progress on an army means some changes will happen without the maker on a community project.

And welcome back.

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 Post subject: Re: ;_;
PostPosted: Thu Oct 04, 2007 10:28 pm 
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Revolutionary wrote:
WTF happened to Parellel Galaxy? You took my borthers work and claimed it as your own, and changed it's name, then decided to make new sprites? ;_; Seriously though bring back PG.

ROFL. How exactly are we taking his work when we changed everything?

New sprites + new name = new army.

This is not Parallel Galaxy, this is Dark Matter. Now GTFO.


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 Post subject: Re: ;_;
PostPosted: Thu Oct 04, 2007 10:57 pm 
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Revolutionary wrote:
WTF happened to Parellel Galaxy? You took my borthers work and claimed it as your own, and changed it's name, then decided to make new sprites? ;_; Seriously though bring back PG.

Your brother couldn't be arsed to finish off his army and cried wolf however many so times. Therefore we dump PG. The story in a nutshell.

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 Post subject: Re: ;_;
PostPosted: Thu Oct 04, 2007 11:03 pm 
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Revolutionary wrote:
WTF happened to Parellel Galaxy? You took my borthers work and claimed it as your own, and changed it's name, then decided to make new sprites? ;_; Seriously though bring back PG.

When exactly did we claim your brother's work as our own? We changed the palette but didn't take credit. Unless you're referring to the PG heirarchy well then uh

yeah >_>

Also PG never dissapeared - your brother's army is still a selectable/usable style within the game. We actually made a new army and transferred PG's COs over to it. Now PG is a VS mode army and uh
yeah

However he still needs to take care of the palette problem :v:

EDIT: also see above post

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 Post subject: Re: ;_;
PostPosted: Thu Oct 04, 2007 11:08 pm 
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Xaif wrote:
Revolutionary wrote:
WTF happened to Parellel Galaxy? You took my borthers work and claimed it as your own, and changed it's name, then decided to make new sprites? ;_; Seriously though bring back PG.

Your brother couldn't be arsed to finish off his army and cried wolf however many so times. Therefore we dump PG. The story in a nutshell.


Basically a Redwingdragon apprentice.

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 Post subject:
PostPosted: Fri Oct 05, 2007 1:17 am 
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Back on topic, I prefer a darker purple.

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 Post subject:
PostPosted: Fri Oct 05, 2007 2:40 am 
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Maybe the one I used above?

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 Post subject:
PostPosted: Fri Oct 05, 2007 5:51 am 
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Kanzer wrote:
Maybe the one I used above?


Yes. Very yes. That would be my preference.

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 Post subject:
PostPosted: Fri Oct 05, 2007 6:07 am 
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Looks evil enough IMO.

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 Post subject:
PostPosted: Fri Oct 05, 2007 6:37 am 
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is it just me or does the b-copter look like it was styled differently? or like it's facing a different angle?

looks great btw.

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 Post subject:
PostPosted: Fri Oct 05, 2007 6:42 am 
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Think it has 4 windows.

You only see 3 and it looks like another angle but it's actually OK.

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