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 Post subject: Custom DoR unit battle animation sprites
PostPosted: Fri Feb 29, 2008 3:23 pm 
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Location: /Canadaland
So yeah, I made some DoR sprites, since I was bored.

EDIT: *Large useless wall of text removed* + More EYE CANDY! I fixed some of the older units (well, that would be most of them) and made some new ones. Say hello to the EU forces! Their infantries have weird helmets, I know. I actually based them on this picture of a French F.E.L.I.N. Infantry:

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The Sprites:


RUBINELLE/AMERICAN
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(M4 Carbine)

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(AT-4)

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(Humvee)

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(HIMARS)

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(AH-64D Longbow Apache)

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(F-22 Raptor)

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(F-35 Joint Strike Fighter)


LAZURIAN/RUSSIAN
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(Ak-107)

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(RPG-7)

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(Fennek)

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(MSTA-S)

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(T-90 - V1)

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(T-90 - V2)

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(BM-21 Grad)

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(Su-47 Berkut)

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(Mikoyan Project 1.44/Mig-39)


NEW RUBINELLE ARMY/EUROPEAN RAPID REACTION FORCES
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(F.E.L.I.N.)

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(F.E.L.I.N. w/ Eryx Portable Rocket Launcher)

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(Leopard 2A6M - V1)

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(Leopard 2A6M - V2)

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(Eurocopter Tiger)


INTELLIGENT DEFENSE SYSTEMS/FUTURE COMBAT SYSTEMS
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(US Future Force Warrior, 2020 prototype)

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(US Future Force Warrior, 2020 prototype)

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Last edited by Co Sonic on Mon May 19, 2008 4:34 pm, edited 8 times in total.

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 Post subject:
PostPosted: Sat Mar 01, 2008 5:30 pm 
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Location: World of Spriters
Wicked sick, they beat the hell out of mine that is for sure.

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正義ではない世界では、私もやりたい大きな損害を与えることだ。


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 Post subject:
PostPosted: Sat Mar 01, 2008 8:02 pm 
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Pretty cool, but the Mig looks seriously warped and out of perspective.


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 Post subject:
PostPosted: Sun Mar 02, 2008 3:33 am 
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Yeah, I know about the mig. I still don't know how to fix it... :/

EDIT: Why the heck do these bastards over at imageshack keep deleting some of my sprites? First it was the infantry units, now it's that artillery.

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PostPosted: Sun Mar 02, 2008 4:00 am 
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I couldn't find a good reference so I'm not certain of the exact proportions of this craft, but it seems to me your problem lies mainly in the positioning of the right wing and the little winglets at the front. If you fix them along these red lines it should look better.

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PostPosted: Sun Mar 02, 2008 9:56 am 
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Oh, Narts, thanks for letting me onto that. I'll try to fix it when I get the time. :)
I can't thank you enough.

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 Post subject:
PostPosted: Sun May 18, 2008 6:37 am 
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Hey guys, I was busy, but I found myself some free time to make an update, check the first post out! :D

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